the mule - 131 Sweeten creak rd, asheville nc
every thursday
asheville Tekkers
4v4 League
League Information
Rules & Guidelines
Teams
Max 10 players per team
Format
Match Duration: Two 12-minute halves with a 2-minute halftime. The clock runs continuously.
Points: 3 points for a win, 1 point for a tie, 0 points for a loss.
Gameplay Essentials
The Crease / Goal Box: A semi-circle "arc" protects the goal. No player from either team is allowed to touch the ball inside this zone.
If a defender touches the ball in the crease, a penalty kick is awarded to the attacking team.
If an attacker touches the ball in the crease, a goal kick is awarded to the defending team.
Restarts (Kick-ins): There are no throw-ins. All balls crossing the sideline are put back into play via an indirect kick-in or dribble-in.
The 3-Yard Rule: Defending players must stand at least 3 yards away from the ball on all restarts, kick-ins, and corner kicks.
Scoring: A goal can be scored from anywhere on the pitch, but it must completely cross the goal line. Kick-offs and kick-ins are indirect (cannot be scored directly without touching another player).
Match Management
Substitutions: "On-the-fly" rolling substitutions are allowed at any time. The exiting player must completely leave the pitch before the new sub steps on at the midfield line.
No Offsides & No Sliding: There are no offside penalties. Slide tackling is strictly prohibited to ensure player safety on smaller pitches—all players must stay on their feet to challenge for the ball.
questions about our 4v4 league? contact us!
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